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You are here: Home Publications Mitchell, A, Millwood, R, Fallenboeck, M. (2006) Towards a pedagogical framework for the mobile Game-Based Learning project - key considerations. ICL2006, International Conference ICL, Villach, Austria

Mitchell, A, Millwood, R, Fallenboeck, M. (2006) Towards a pedagogical framework for the mobile Game-Based Learning project - key considerations. ICL2006, International Conference ICL, Villach, Austria

by Alice Mitchell last modified Tuesday Oct 31, 2006 22:40

A growing body of research indicates that mobile technologies can be effective tools in catering for students in a digital age and there are signs of the motivating potential and possible learning gains of games played on mobile devices with young adult audiences. The 3-year EC-funded project mobile Game-based Learning (mGBL) therefore seeks todesign new learning models based on mobile games. These will be standards-based for use in blended learning programmes. Specifically we aim to support development of decision-making skills and strategies for crisis situations – a priority concern of the European Community. Our vision is for great games that can effectively engage youngpeople and that exemplify best practice – but what exactly is this in the new field? Thispaper considers a pedagogical framework for mGBL that also addresses emerging ethical and legal issues.

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